12 of 12 left in the wheel
About the Random Picker Wheel
A spinning wheel settles a random pick in a way a list never quite does — there's a build-up, a slow-down, and a clear visual landing spot, which matters more than it sounds like for classroom buy-in. This tool turns any list of names into a color-coded wheel and spins to a winner with a pointer at the top.
Two modes change what happens after each pick: Remove After Pick takes the winner out of the wheel so everyone gets a turn before anyone repeats, while Keep Everyone In leaves the full list in play for every spin, which is the better choice for something like picking a daily helper at random.
How to use it in your classroom
- Type or paste your list of names, one per line.
- Choose a mode: Remove After Pick or Keep Everyone In.
- Click Spin and wait for the wheel to land.
- Check the pick history below the wheel to see who's already gone.
Tips from the classroom
- Remove After Pick is the better setting for things like presentation order or partner assignments, where you want everyone to get exactly one turn.
- Keep Everyone In works well for a recurring random task, like choosing who leads the warm-up each day, where repeats are fine.
- Editing the name list resets the wheel, so make any roster changes before you start spinning rather than midway through.
- The pick history at the side is a quick way to settle 'wait, did I already go?' without anyone needing to remember.
Frequently asked questions
What happens if I edit the list partway through a round?
Editing the names resets the wheel and clears which names have already been removed, though the pick history stays until you reset it.
Is the spin actually random?
Yes, each spin picks uniformly from whoever is currently in the wheel, and the wheel's rotation is calculated afterward to land on that name.
Can I see who's already been picked?
Yes, every winner is added to a running pick history list shown beneath the wheel.
